VR Consulting | Creative Development | Production | Post-production

I help clients navigate the complex world of Virtual Reality production by supporting them in designing and creating immersive experiences from start to finish, as well as using cutting-edge creation tools and pipelines for VR. With 25 years experience as an artist and technology expert in films visual effects, animation and interactive media industries, I bring leadership, creative vision and technical knowledge to immersive projects.

    • Consulting on specific technical or creative problems, hiring experienced talents, choosing equipment, up to full end-to-end VR production
    • VR Creative Development: script writing and interactive experience design
    • Production budgeting and planning
    • 360 Production: scouting locations, casting and directing actors, shoot blocking
    • VR Production: planning & supervising development with Unity or Unreal game engines
    • VR Post-production: planning & supervising 360 stitching, compositing, editing
  • Clients : Google, Apple, World Vision International, Tomorrow Never Knows, USPS, Chevrolet/Facebook, John Sanborn (artist), Tactic, Ntropic, GLG Consulting, SpaceVR
  • VR/360 Experiences : check individual VR projects here
  • Tools :
    • Unity 3D, Unreal Engine
    • MistikaVR, Nuke + CaraVR
    • After Effects • Premiere • Photoshop
    • Mari • ZBrush • Maya

Professional Training | Educational Workshops

    • Professional corporate training on demand
    • Teaching public workshops at universities, conferences and non-profits
  • Topics: Metaverse & NFTs, VR for enterprise, VR design & production process, Virtual Production for prototyping
  • Clients: UC Berkeley Haas Business School, Drexel University, Academy of Arts University (AAU), European VR Creators Lab, Oculus LaunchPad Program, Bay Area Video Coalition (BAVC) , ARVR Women Academy, RealEpicDog, Laduma, Wildlife Protection Services (WPS), VideoStitch

Public Speaking | Event Program Curation

  • Topics: VR creative design, VR production, VR post-production, future of teaching with VR, diversity & inclusion, resilience & leadership, collaborative system change
  • Events: AI & Gaming Summit @UC Berkeley, Voices of XR @Rochester University, Gatherverse Summit, Beyond Zoom, ILRN, AWE, VRTO, Oculus LaunchPad, IVRPA, Mill Valley film festival, Nuit Blanche festival, Tech Inclusion Summit, Women in Tech Symposium, Empowered Women Leadership, etc.
Posted by Nathalie Mathé   @   30 September 2009


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