Press | Talks

Interviews

Buzzsprout Podcast, September 2024 : 360 Degrees of Innovation: Nathalie Mathe on her journey from Hollywood VFX to social impact VR and beyond

Road to VR, December 1rst,2017 : Being in two worlds at once with UTURN

3D Total interview, 2015: From VFX to virtual reality with Nathalie Mathé

CG Society article, 2015 : Artist Profile: Nathalie Mathé

Virtual Reality Reviewer, June 30th, 2015 : 20Q with Nathalie Mathé

3D Total interview, 2014 : Interview with Fast & Furious 6 matte painter, Nathalie Mathé

CG Channel article, 2014 : NASA researcher turned matte artist Nathalie Mathé

Talks | Panels | Conferences

Night of Ideas, organized by Villa Albertine San Francisco, April 11, 2026, panel , “Ethics in Video Games” (Panel)

XR Speakers Series (online), Northeastern University, 2025-2026, Program co-curator and co-host (Juliana Loh, Sarah Ticho)- Videos recording

Game Developers Conference, Neurodiversity Roundtable on “How to advocate for yourself as a Neurodivergent Game Dev”, San Francisco, March 9, 2026 (Roundtable)

Game & XR Symposium, Northeastern University, Oakland, Feb 20, 2026, Program curator and host – Videos recording

XR Speakers Series (online), Northeastern University, 2024-2025, Program co-curator and co-host (Nicole Lazzaro, Christina Heller, Robin Moulder)- Videos recording

Game Developers Conference, Neurodiversity Panel on “Embracing Neurodiversity and Leadership in the Game Industry”, San Francisco, March 19, 2025 (Panel)

Game & XR Symposium, Northeastern University, Oakland, Feb 21, 2025, Program curator and host - Videos recording

Game Developers Conference, Neurodiversity Panel on “It’s not that Simple: Neurodivergent Intersectionality”, San Francisco, March 22, 2024 (Panel)

Voices of XR speaker series, University of Rochester, March 4, 2022, invited talk, “VR as an Empathy, Creative and Social Impact Medium” (Talk)

How AI is transforming Gaming, Media & Entertainment Summit, UC Berkeley, Fisher Center for Business Analytics, Feb 24, 2022, Program co-curator and co-host

Gatherverse Summit, online, Feb 20-24,2022, Panel on the Evolution of Edtech (Panel)

ILRN (Immersive Learning Research Network), project showcase in FrameVR, May 26, 2021, “Designing in VR for VR”

Beyond Zoom : Promise and reality of XR, April 15-16, 2021, Using VR Creative Tools to engage students in Virtual World Building to overcome social isolation (Talk)

AWE Conference, Santa Clara, May 31st, 2018 : How Storytellers Teach Ethical Behavior (Panel)

VRTO Conference, Toronto, Canada, June 15, 2018 : Fundamentals for Spatialized Narrative (Talk)

IVRPA Conference, Tokyo, Japan, May 28, 2018 : What’s Next for 360 Video? (Talk)

Empowered Women Leadership Summit, San Francisco, March 24, 2018 : Leveraging Virtual Reality to Overcome Gender Bias (Talk)

Women in Tech Symposium 2017 , Santa Clara, Nov. 30, 2017: Overcoming Challenges (Panel)

Women in AR/VR/AI/ML, San Francisco, Nov 16, 2017: Using VR to foster gender diversity with UTURN (Talk)

Tech Inclusion Conference, Oct 18-19, 2017: Future Technology & Inclusion: Virtual Reality & Augmented Reality (Panel)

Mill Valley Film Festival, Oct 14, 2017: VR at the cross-road (Panel)

IVRPA Conference , Prague, June 3-6, 2017. Virtual Reality Design and Storytelling in UTURN (Talk) – YouTube video

San-Francisco-AR-VR-Meetup-for-Women-and-Allies The A-Z of Creating AR/VR Content (Talk)

IVRPA Conference, Prague, June 1-4, 2015: Challenges and opportunities behind cinematic VR (Talk)

EnterVR, April 29th, 2015: A live panel with women working in the virtual reality industry (Panel)

 

Posted by Nathalie Mathé   @   7 March 2016

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